Monday, 20 August 2012
Sunday, 19 August 2012
Development 4
I have added circles in to some of the points of the stroked triangles. I have also changed the colour of the stroke lines to black as the white seemed to draw too much attention, which is not very typical of spider webs.
Saturday, 18 August 2012
Development 3
In this development i have explored the use of stroke to create a clear line around the geometry i am trying to capture. We start to feel the essence of broken glass within the pattern.
Friday, 17 August 2012
Development 2
In this development i have somewhat explored the use of colour to create opacity so that the geometric triangles become more visible.
Thursday, 16 August 2012
Development 1
This first development shows the use of conditionals and loops but fails to obtain the geometry shown in my precedents. At the moment it looks just like a whole lot of lines and is quite messy. If i were to add colour, the triangles might stand out a bit more.
Monday, 13 August 2012
Precedents
I have chosen to use these images of a spider web and broken glass to inform my own exploration of noise vs structure.
The elements such as line and geometry appeal to me and i think that through the use of these elements, i would be able to make a piece that denotes noise in a certain part and structure in the opposite. The broken glass does this well as we can see the structure very easily on the outside where the breaks in the glass are obvious but as we move closer to the center, the breaks become more dense and noisy. In my design I would like to explore this idea that as we move across the page, the geometric shapes such as circles and triangles become more dense and more noisy.
Saturday, 11 August 2012
Learning Loops/Conditionals
Today we learned about the efficiency and benefits conditionals and loops could offer us in coding. For example,I could draw 100 circles with only a few lines of code instead of drawing each separate circle, which would be very time consuming.
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